China BEST Strategy / Deck Guide! Age of Empires III

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Best Strategy/Deck Guide for CHINA! in Age of Empires III Have you wanted to learn how to play with China? This guide helps you get started with them – what …

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  1. Guess I'm a later comers only starts playing after the DE release. Interesting video indeed, but I'm curious why you think China has a good eco? Late game double factory with no card is good, village that protects raiding is nice, is there anything else that makes China eco good? I feel there are many civs with stronger eco bonus than China (like better vill) or the torp, so to me China is mediocre until 3rd age massive unit shipments

  2. For China especially I love booming and then send big wave after big wave of units. Not only their armies are cheap and and pretty good, but you can also send troops from the consulate.

  3. I just played a game with the chinese civilization and remembered how fun it is to use the Hand Mortars, hahaha.
    For ress cards I used fast hunt and fast wood. Then cheap villages and mills followed up with cheap fishing boats. For long term food I took the Water Buffalo card, improved fishing and improved growth rate of the buffalos and when they were about 500, I took the fast slaughter of em. That makes lv 4 pretty easy cause of the gold from fishing and food from Buffalos. I totaly agree on the Old Han and look forward to unlock that one. (lost hard disk on my computer, so it is start from beginning) First I worked with french for faster ress but changed to Russia for the Factory and possibiliity for a Fort as well, if needed. Germany offer faster Banner Armies, so they are good, but still not available for me.
    So fun to play AOE 3 again. 😀

  4. How do % upgrades stack? If they are addative, %8 more hp and dmg is very small. Old hans(+%100) and barracks upgrades will shrink wester reforms in to "increase current damage and hp by %4" . thats not impressive.

  5. As a fairly experienced China player, I think you're missing one of China's main strengths: the naked FF.

    Strategies differ, obviously, and your overall deck is quite good for a late game play, but in a 1v1 situation, you should use those powerful age 3 military shipments (5 meteorhammers, 10 arquebusiers, Inteverntion, Manchu/Iron Troops, 7 hand mortars, …). You can get a crazy death ball of units by the 9 min mark and just steamroll any opponent.

    Good video!

  6. Diplomatic intrigue can be better than 8 pikemen in certain situations. For example, if you're playing vs India and under threat of sepoy and sowar, pikes just die to sepoy too fast before making contact with the sowars. So, if you send DI and build a consulate but not make anything unless rushed, you're well prepared against a sepoy sowar rush. You can combine 8CKN, 6 redcoat and minutemen with tc fire to defend. If the rush doesn't come, then you can skip intervention and train double redcoat batches or redcoat plus faconet. Another option is to combine redcoat with flamethrower from castle.

  7. Don't know if you still play wars of liberty but if you are can you try the Maltese pleas ?

    Btw im a new sub. Been playing aoe for years but never looked it up for pro gamplay.


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